Case Study — Fabrication & Product Design
CAD Products
A working set of design tools — refined through the same rapid prototype-test-iterate loop I bring to every project.
The Practice
This is a running collection of objects designed in Autodesk Fusion 360 and 3D printed across Ultimaker and Bambu Lab printers — less a single project than the infrastructure behind all my other work. Every enclosure, mount, and mechanism in SquishyMusic, Date Clock, and the rest of my prototypes started here.
The Approach
Each object goes through fast, disposable print cycles before anything gets finalized — tolerances, ergonomics, and part-fit are things I've learned are much easier to evaluate by holding a rough print than by staring at a CAD viewport. That habit of testing physically and early, rather than trusting the model, carries directly over into how I approach interface prototyping: build the roughest version that answers the real question, then iterate from what you learn holding it.
Why It's Here
I think design skill shows up as much in the unglamorous, repeated work as it does in any single flagship project — this collection is the clearest evidence of the iteration habits and tolerance-for-failure that shape everything else in this portfolio.